AI Insights · Timothy · April 2024
Top 5 2D Realistic Games on Android in Croatia Q1 2024
In Q1 2024, top 2D realistic games on Android in Croatia showed varied performance in terms of downloads, revenue, and active users.
In Q1 2024, the top 2D realistic games on the Android platform in Croatia demonstrated diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive view of the performance of these games.
Zynga Poker- Texas Holdem Game saw a peak in weekly revenue at approximately $3K during mid-January, with a gradual decline to around $2.2K by the end of March. Weekly downloads fluctuated modestly, peaking at 157 in late January and dropping to 85 by the end of the quarter. Active users showed a decline from 1.4K at the start of January to 1.1K by the end of March.
Evony: The King's Return experienced a weekly revenue peak of about $2.7K in late January, with a subsequent decline to $1.9K by the end of March. Downloads showed an upward trend mid-quarter, reaching 614 in early March. Active users saw fluctuations, peaking at 3K in late January and ending the quarter at around 2.7K.
Football Rivals: Online Soccer exhibited a peak in weekly revenue of approximately $2.5K in mid-January, dropping to about $1.4K by the end of March. Downloads were highest at 212 in early January, with significant drops towards the end of the quarter. Active users peaked at 5.7K in mid-February but declined to around 3K by the end of March.
Rise of Castles: Ice and Fire saw a peak in weekly revenue at approximately $1.9K in late January, with a slight decrease to around $1.5K by the end of March. Downloads had a notable peak at 294 in early February but dropped to 30 by the end of March. Active users peaked at 1.5K in early February, declining to 798 by the end of the quarter.
8 Ball Pool achieved a peak weekly revenue of approximately $1.8K in early January, with a decline to around $1K by mid-March. Downloads showed a peak at 1.7K in mid-January, with a decrease to 785 by the end of March. Active users remained relatively stable, starting at 18.6K in early January and ending at 17.8K by the end of March.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these top 2D realistic games on the Android platform in Croatia during the first quarter of 2024. For more detailed analysis and insights, visit Sensor Tower.